Frames per second counter for Metro Last Light
location: ubuntuforums.com - date: November 5, 2013
For those of you who have taken the plunge and bought Metro Last Light, you can use the steps underneath to benchmark your system and tweak the fidelity slider accordingly.
Surprisingly with my aging Radeon HD 5870 with the FGLRX 3.11 Beta; I can play the game on medium settings and it looks AWESOME!
Best looking game yet I've got natively running on Linux!
1) Go to ".../SteamLibrary/SteamApps/common/Metro Last Light"
2) There should be a single folder in there, go in there
3) You will see another user.cfg, open it with a text editor
4) search for "fps" and write "on" after a white space next to it and save
5) relaunch the game.
7) Voila! You've got a frames per second counter.
You can use the above to help tweak the slider setting.
Metro: Last Light AAA FPS game heading to Linux
location: ubuntuforums.com - date: August 12, 2013
You heard it right folks, the sequel to Metro 2033 looks like it is heading to Linux, that's before Mac as well!
Linky -> http://www.gamingonlinux.com/article...-to-linux.2265
Metro Last Light Linux Release Date?
location: ubuntuforums.com - date: October 25, 2013
Does anyone know or has anyone found out what the release date is for Metro Last Light for Linux?
Metro Last Light Problems
location: ubuntuforums.com - date: November 18, 2013
I just bought the new Metro game from Steam and installed it.
When I go to play the game it freezes on me and I am unable to get back out and use the computer and in the end i have to turn it off.
My computer specs are
Intel i5 650
AMD Radeon 6850 1GB PCI-e
1TB SATA2 Hard drive
When I install the graphics driver I picked fglrx-updates Version 2:09.12-0ubuntu1 which i have had no problems with until this game.
If there is anything else you need to know I would only be too glad to do just to show whats going on.
Metro: Last Light is out for LINUX NOW! Get it while it's nice and hot! ;)
location: ubuntuforums.com - date: November 4, 2013
Metro: Last Light - out for LINUX now!
It is the year 2034.Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever. As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But
AAA title Metro Last Light now available for Linux!
location: linuxquestions.com - date: December 16, 2013
It will likely go on sale for Christmas too so it would be worth it to wait a few days.
Available for purchase on Steam: http://store.steampowered.com/app/43160/
Gaming on Linux just got more awesome!
mplayer frames per second not working
location: linuxquestions.com - date: June 19, 2010
Since I installed Ubuntu 9.10 recently and downloaded a new copy of MPlayer, a Shell execution of Mplayer of a video with the -fps switch, sees the -fps being ignored.
The video in question plays the video too fast and goes out of synch with the audio. This has never been a problem as I play the video using the shell and include the -fps option to slow the video down.
For instance, the command below would play the video at 30 fps:
mplayer -x 640 -y 480 -fps 30 "/media/USB2/williams.flv"
It has always worked before. What's changed in the latest mplayer, or is there something else I need to install in order to get -fps functionality?
I can paste the (rather long) output mplayer gives upon execution of the above command, if it would help...
Calculating frames per second in a game
location: linuxexchange.com - date: September 17, 2008
What's a good algorithm for calculating frames per second in a game? I want to show it as a number in the corner of the screen. If I just look at how long it took to render the last frame the number changes too fast.
Bonus points if your answer updates each frame and doesn't converge differently when the frame rate is increasing vs decreasing.
Change Frames Per Second for VLC Stream
location: linuxexchange.com - date: August 21, 2013
We are currently experimenting with streaming a webcam attached to one of our Linux servers (Ubuntu 12.04) using VLC, and although we are able to successfully stream the video and view it remotely, we need to change the number of frames per second (which is defaulting to 24). We are currently using the following command to create the stream:
vlc v4l2:// :v4l2-dev=/dev/video0 \
:v4l2-height=480 -- \
Would someone be able to show us how to modify this to change the number of frames per second? We have searched online and trawled through the VLC documentation and have been unable to find a solution.
The fps parameter was pointed out to us but sadly this didn't fix the issue - output from running the command shown below (there are some other errors in there, but the stream is running fine despite those, we are just focused o
/proc/diskstat ms per second >1000 ??
location: linuxquestions.com - date: August 29, 2013
I'm writing some scripts to monitor disk usage, basically I'm trying to determine which servers have the highest disk IO. So /proc/diskstat looks promising:
Field 1 -- # of reads issued
Field 2 -- # of reads merged, field 6 -- # of writes merged
Field 3 -- # of sectors read
Field 4 -- # of milliseconds spent reading
Field 5 -- # of writes completed
Field 7 -- # of sectors written
Field 8 -- # of milliseconds spent writing
Field 9 -- # of I/Os currently in progress
Field 10 -- # of milliseconds spent doing I/Os
Field 11 -- weighted # of milliseconds spent doing I/Os
For the millisecond fields, how could a disk spend MORE than 1000 ms per second doing those things? Specifically, I'm using zabbix, the item checks every minute, and divides the /proc/diskstat field values by the # seconds since the last reading. I'm getting values of 3000 ms per second on some servers.
I thought maybe it's aware of raiding, but this is 2 disks in raid1, and I get similar readings for /
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