Gameolith, the Linux Game Download Store
location: ubuntuforums.com - date: July 17, 2011
Gameolith aims to become a universal Linux gaming repository/store.
Welcome to Gameolith
Becoming a member of Gameolith means that you can:
Buy and download your games at any time, in packages for Ubuntu, Fedora and Debian GNU/Linux.
Join in our diverse community of fellow Linux gamers.
We're proud to announce that Gameolith has finally launched!
BEEP, SpaceChem, BOH, Family Farm and Hacker Evolution: Duality are available to purchase right now. Grappling Hook will be available shortly.
Family Farm and the latest beta of Hacker Evolution: Duality will be available tomorrow.
Be sure to check this site out as its roots grow : http://www.gameolith.com/
Exclusive (to Linux) Game technology demo
location: ubuntuforums.com - date: February 10, 2008
Baby steps... (click)
I know some of you will condemn this decision by the devs, but personally, I think it's a great, great thing. A to the company.
Linux game install question
location: ubuntuforums.com - date: March 17, 2007
I am new to Ubuntu Linux so I hope this isn't a dumb question.
I downloaded a Linux demo for the game Descent 3. The file
name is "descent3-demo-x86.run".
I have no idea how to install/run this game in Ubuntu v. 6.10
Can anyone help me with this?
Linux Game Installers
location: ubuntuforums.com - date: November 9, 2007
So far this is the only site I have found
Does anyone have any others they suggest?
What 2D Linux Game Engines are out there?
location: ubuntuforums.com - date: June 1, 2009
I ask this because I'm looking to make some old-school-style adventure games (Think of the mid-90's era for LucasArts, Interplay, and Sierra)
I would greatly appreciate if anyone could point me towards a portable, lightweight engine licensed under either the GPL or a BSD license. It would be nice if the engine could easily be tweaked to do the following:
-Creation of a custom in-game interface.
-Multiple cursors with each cursor serving a function. Right clicking would change the cursor. Most adventure games have Walk, See, Do, Talk, and Inventory Item.
-Control a single player character that is capable of audibly interacting with NPC's.
I'm sure that, given enough time, it would be possible to achieve this oneself. I am looking to write portable, free games. My goal is to improve my writing, drawing, animation, and programming skills. If anyone can help, I'd appreciate it.
LXer: FLARE, New Open Source Linux Game Developed Using Open Game Art
location: linuxquestions.com - date: March 25, 2011
Published at LXer:
FLARE which stands for Free/Libre Action Role Playing Engine is a new game/engine heavily in development. With isometric views and graphics and an action oriented hack 'n' slash gameplay, FLARE very much feels like Diablo series games. FLARE is completely free and open source project and is licensed under GPL v3. Also it uses community contributed and freely licensed Open Game Art for game graphics.
Forgot the name of a linux game
location: linuxquestions.com - date: April 4, 2011
I used to play this game all the time, but I havent been able to think of the name for the life of me, so I can download it, and play it again. Hopefully one of you can help.
It was a 2d space game, the view was above the ship, there were these squares that were made up of pipes, with an orb on the end, that you had to shoot to destroy that branch of pipes, till you could get to the center, and destroy the center, while other things flew around/shot at you, and what not.
LXer: Linux Game Devs Upload Their Own Game on Pirate Bay, Strangely It Increases Sales
location: linuxquestions.com - date: September 13, 2011
Published at LXer:
To counter the piracy problem, Tiny Build Games who released Linux game 'No Time To Explain' few days back, uploaded their own version of game on Pirate Bay. But there is a difference is this version and the original game that you can buy from the game website.
Have you purchased a Linux game lately?
location: ubuntuforums.com - date: September 3, 2013
I'm not sure what's involved in making a thread sticky, but if ever one needed to be stuck, this is it....
In my time surfing these forums I've seen countless new threads created either complaining or commenting on the sparseness of quality gaming options in Ubuntu. So perhaps its high-time we do something about it by encouraging people to put their money where their mouth is and buy a game, feed a programmer, and encourage others to start coding games for Linux.
So if you bought (meaning: paid cold hard cash for) a Linux game recently, be counted as one doing their part by posting here and letting us know which title you bought. If you are one of the kind-hearted souls that actually donates money to developers of "free" games, you are also encouraged to post and be counted among those doing your part too.
This is not a place to give a full review of a particular game and rake the developer over the coals for all the things they did wrong, but if you want to give props f
A compromise for linux game devs?
location: ubuntuforums.com - date: August 1, 2010
for a couple of years now, linux has been ready for the desktop IMHO, except on one front: gaming. Now if you're running a classic game in wine, like master of orion 1/2 or the first starcraft, 99.99% of the time it'll run just fine. Your mileage may vary on newer games however. I just thought of this because it's insanely simple. Instead of rewriting the game from the ground up to work on linux, why not just optimize the windows version to work perfectly in wine? It might not be a perfect solution, but as I understand it, wine runs programs near or at native speed. Not to mention this would open up the ability to run it on the BSDs and any other OS capable of running wine (that is, almost every OS). Come to think of it, why not write games only for wine? It runs on a mac, so you have support there, and it it also runs on windows because, of course, wine is just a windows compatibility layer. Just bundle it with the game disc or something.
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