hard disks on ide controller SiI680 not recognized
location: linuxquestions.com - date: October 12, 2003
I have a recently installed Debian with Linux 2.4.18-bf2.4. My goal is a home file server with software raid 1 for data, leaving the os on disk hda.
Linux is installed on a 2Gb disk in
There is also:
hdd not used (just added for a second swap file)
I additionally installed two 40 GB disks on the onboard ide controller for software raid 1 but now I want to move them to their own cntroller. I have not yet moved any data to the 40 Gb disks.
Now I have installed a ide crontroller (with raid that I do not use) so that I can have two 40 GB har disks each on its ownindividual bus. At boot time I see the ide card and have put hard disk 0 (primary bus master disk) in set 1 and hard disk 2 (secondary bus master disk) in set 2.
In Linux I cannot find the hard disks. I tried to run cfdisk for
dmesg (see below) seems to show that the new hard disks are not visible
ide to pcmcia bridge not recognised
location: linuxquestions.com - date: February 19, 2014
I am trying to read out a pcmcia flash card on my pc. For this purpose I got one of those IDE to PCMCIA adapters. FYI, these adapters don't have any chips on them, just a male IDE socket that connects to the IDE cable and a male type 1 PCMCIA socket that takes the card. Everything slotted in nicely.
I have no idea how to get this running, but this is what I've done so far. I compiled and inserted following modules (kernel is 3.10.25):
kernel/drivers/ata/pata_pcmcia.ko (I had hard drives running on the new ata layer, so I assume the drivers needed by that module are all fine and working)
then I've installed the pcmciautils-017 which put the udev rules in the right place.
pccardctl -v ls
doesn't know about any cards.
is an empty directory
not to mention that
doesn't give me anything either
dmesg registered the IDE controller ok, but ther
Problem debugging from Geany IDE
location: ubuntuforums.com - date: February 7, 2010
On Ubuntu 8.10 using Geany 0.18 and geanygdb 0.0.2.
I am totally new to Geany and Geanygdb (want to see what they can do) and have just downloaded and built these from sources.
Geany 0.18 works and I can see the debugging sidebar in the side panel.
On startup only the Load and Options are active in the debugging sidebar, all other entries are inactive/greyed. When I give the program executable name to Load, the Unload, Run, Watches, Break and Environ functions also become active.
On click of Run the program runs to completion with the following appearing in the compiler messages area:
Starting gdb (pid=24814)
This GDB was configured as "i486-linux-gnu".
"gnome-terminal" "--title" "Debug terminal" "-x" "/usr/local/bin/geanygdb_ttyhelper" "/home/ken/.config/geany/plugins/debugger/24712.tty"
Attaching to terminal /dev/pts/1
Current language: auto; currently asm
Started target process. (pid=248
Lightweight IDE for a netbook?
location: linuxquestions.com - date: November 13, 2011
I am developing a program so like to have a program which has a terminal and text editor with syntax highlighting, so normally I use Geany. Unfortunately, this has lots of clutter so would not be very good on my 9" netbook. Are there any programs more suited to the 9" screen?
Oh, the code is C, so preferably syntax highlighting for C.
3TB IDE Software Raid5 Server!!!
location: linuxquestions.com - date: October 25, 2004
I just finished a server build that involved a large amount of time, effort, and research to complete. I think the details are worth posting here for others to benefit.
The Mission : Build a reliable and massively large linux file server for less than $1K/TB.
The Result : 3 Terabytes of disk storage for $3100.00!!!
Used Unisys/ALR Server chassis (circa 1999) - 15 hot swap slots ***
Used ASUS P4T-533 MB with 1GB RIMM 4200 RDRAM (6 PCI Slots)
P4B @ 3.06Ghz
2 Promise TX 133 ATA Cards
2 Promise TX 100 ATA Cards
2 Netgear GA-620 Fiber Gigabit adapters
12 250gb Hitachi ATA-100 Drives
This machine has a total of 12 IDE ports with NO interrupt sharing!!! You may think this to be impossible, but, I assure you, it works. After much trial and error, I discovered the key to get all of these cards to work together.
Here is the deal.....Promise ATA adapters of the SAME model only have enough rom address space for two cards for a t
location: ubuntuforums.com - date: May 9, 2006
Can anyone suggest me a good IDE for C/C++ COMMERCIAL Development on *NUX.
Thanks in advance...
Best IDE for game development?
location: ubuntuforums.com - date: July 4, 2010
Well, 4 months ago, i used to dual-BOOT windows and Ubuntu, but like a month ago i decided to finally change to Ubuntu.
Everything is really perfect by now, it's really all I've been dreaming for, and maybe more.
But i'm ready to continue working on c++ game developing. In MS, i used to use wxDevc++ but, seems like there's isn't a Linux version.
So all i want to know, is if someone could tell me a great IDE for game development on Linux.
What i'm looking for?
Ease of access to game development libraries ( Like allegro )IF POSSIBLE, an IDE specially designed for game developmentNo compatibility problems if i ever wanna move my project to WIndows....Well that's pretty much it =p
Thanks. and sorry for my bad english jeje. =p
EDIT #1; NOTE: I'm really a newbie to game development so i don't really know that much about IDE'S an considering that i'm new to Ubuntu =S.... So please talk to me like if i were a 5 year old kid xD....
Adventure Game Studio IDE Goes Open Source
location: ubuntuforums.com - date: October 28, 2010
I consider this to be really big, important news. Depending on how far the word can be spread and how well the community could try pitching in, I'd love to see the Linux game dev community grow as a result of this.
For those of you who didn't even know what AGS is, it's a game IDE for Windows. I've used it for years and loved it, and there was really nothing for Mac or Linux with AGS aside from shoddily-put-together game runtimes.
Anyways, Chris Jones, the developer of AGS, has decided to open up the source code to his editor, although the compiler itself is still closed (though it's noteworthy to mention that a new compiler can be swapped in to the editor technically. He's slowly open-sourcing it in stages to "test the waters" so to speak.
Anyways, the editor is written in .NET v2.0, and can actually be built with Mono, provided you have the Win.Forms libraries. One fellow managed to get it built and running on OpenSUSE natively.
Anyways, I ju
Python IDE with emacs
location: linuxquestions.com - date: February 29, 2012
I am a c/c++ programmer and have my own .emacs for emacs editing. I love it! Recently I am learning python and want to update emacs to python ide.
I found a lot threads regarding this topic but my question is will these changes affect or overlap my current c/c++ editing features? If so, how can I avoid this issue?
thanks in advance!
I need a good Lua IDE.
location: linuxquestions.com - date: December 7, 2011
I am looking for a good lua IDE. Right now I am using Gedit. But I want something more advanced, Gedit isn't really enough. I want an IDE with a Gui-Designer, Syntax Highlighting, Error warnings and a Debugger. Any suggestions. Is there anyway how I could maybe combine a GUI Designer with Emacs (Or any other Text Editor).
I am using Centos 6.0
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